Main / Media & Video / P_hairtk maya
Name: P_hairtk maya
File size: 873mb
14 Apr In this post I will show how you can use a geometry shader, p_shader_replacer, to assign the p_HairTK shader to maya fur when using. I've been searching all over the internet for P_HairTk shader about an hour or pearlbelihuloya.com Also maybe used for mix maya shaders and mental ray shader for solution problem Download shaders_p v beta 7 for Maya (win64) ~ mb.
21 Nov pearlbelihuloya.com Maya Fur + p_HairTK. p_MegaTK_pass - geometry shader for supporting p_MegaTK passes. Showing of 1 for p_HairTK. Sort by. Best Match Free shaders_p for Maya. shader for multipass rendering and many more. Rating: (13). Works in: Maya. 15 Jul Solved: I found some Maya articles about p_hair but they really didnt help then I created a Standard Material and placed p_hairTK on diffuse.
16 Jul I found some Maya articles about p_hair but they really didnt help that then I created a Standard Material and placed p_hairTK on diffuse. Rendering Maya Hair and p_HairTK shader. (note) Most of this comes from David Johnson (a very clever guy) His djx website details the use with Maya FUR but. Whatewer you use- maya fur, or shave and haircut - rules and workflow will be With p_HairTK we can replace that shading parameters with native material to. 2 Nov Thread: p_hairTK + Shave and Haircut · View Thread pearlbelihuloya.com the p_hairTK 5. render please guys, btw i render it with maya mentalRay. This document explain a workaround how to use textures in diffuse_root and diffuse_tip slots in p_HairTK shader, Autodesk Maya Problem 1: Wrong hair.
CGRU: Tools for Houdini, Nuke, Maya, Afanasy - free open source render farm p_HairTK: Fixed bug with very slow rendering with raytracing in scanline mode. I was wondering if anyone had tried this combination and tried to pick up diffuse color from the ptex root_color map. Or has anyone gotten. 2 Nov p_hairTK + Shave and Haircut CG Chat. blog it works great but it can only be applied to a fur. please guys, i render it with maya mentalRay. 9 Jun Also, sorry I failed to specify, it's native XSI hair using P_HairTK shader, and that sequence was from a bunch of passes spread-out across a.